Here my own version of the Fallout T51b Power Armor Helmet. The mesh is just the final result of an online tutorial I was following from some weeks. Instead the textures are all mine, some materials created in Substance Designer and then edited in Substance painter for a better result. As the mesh is a medium poly and the uv map is not so good as it should be, I tried to improve my skills in texturing. So I used some escamotages to have an high quality renderin image with a medium low poly mesh. I also spent lots of hours hand-painting all the edges and the corners where I wanted the dust and rust to be as the curvature doen't work well without a good uv map. I hope you all can enjoy the final result as I love the Fallout games serie and I am quite proud of this work.