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The Outbreak Showreel - 3D Game Environment

A Game Environment based on "The Cauldron" from Horizon Zero Dawn and "The Vault" structure from Fallout game series. An ongoing project for an exam of the master course in 3D Game Design at Staffordshire University. A custom Stand Alone Game Environment.
I Want to Create:
Custom stand-alone game environment based on the chosen reference one, but using my own style, so my own assets, textures and materials created on Maya, Zbrush, Photoshop and Allegorithmic programs. Then I want to assemble all together in unreal engine for lights and interactive elements in order to create a real game experience in my environment.
Here the final result for the module ending. Still working on it for optimising it for game engines.

Entrance (outdoor view)

Entrance (outdoor view)

The Outbreak Showreel - 3D Game Environment

Middle section

Middle section

Middle section

Middle section

Middle section

Middle section

Mech long view

Mech long view

Mech Close Up

Mech Close Up

Fan wall section

Fan wall section

Ending section

Ending section

Ending section

Ending section

Entrance

Entrance

Modular Assets

Modular Assets

Modular Wall Section

Modular Wall Section

Environment unique props

Environment unique props

Fan Wall unique prop

Fan Wall unique prop

Triangular Wall unique prop

Triangular Wall unique prop

Ending Door with Textures Maps

Ending Door with Textures Maps

Serve Case with Texture Maps

Serve Case with Texture Maps

Serve Case wireframes and UVs

Serve Case wireframes and UVs

Entrance door

Entrance door

Robot Turret in game and in render view

Robot Turret in game and in render view

Robot Turret Wireframes View Low and High Poly

Robot Turret Wireframes View Low and High Poly

Triangular Wall Workflow: From Maya to Zbrush to add details and damages

Triangular Wall Workflow: From Maya to Zbrush to add details and damages