I'm thrilled to offer you a glimpse into my journey as an Environment Artist on Assassin's Creed Nexus VR at Ubisoft.
Here are some shots from Monteriggioni's Tunnels.
In this great project, my role was to bring to life the rich and visually stunning 3D environments and props that served as the canvas for the adventures within Assassin's Creed Nexus. In my role for this project I was responsable for the modelling, texturing and optimization of the props and buildings and also for the general composition of the environments, with the help of my team, responsable for the italian scenarios.
In this particular interior I was responsable for most of the props in display and the general composition of the room that host stealth missions.